- Doom 2 Hi Res Textures; Hello welcome hope you will enjoy our first collaboration megawad release. Meant to be played with prboom+ -complevel 9. Some good original material in here you can be excited. High level maps for high level speedrunners. Full list of maps with par times you can go for.
- Hi dude, I like your idea of your new doom: one, I downloaded your hi def texture pack but found out it is a little bit old, so I came here and post this new link with the latest update for you, I wish you enjoy it:) Dhtp.freelanzer.com.
- DHMP - Doom High-res Model Project. By Tea Monster, December 16, 2018 in WADs & Mods. It's just Quake2 gameplay mod for Doom with Dark Textures Pack.
- Doom High Res Texture Pack
- Doom 3 Bfg Edition High Res Textures
- Making Doom Textures
- Doom 3 High Res Textures
Doom purists, here is something special for you today. Earlier today we informed you about a Texture Pack for Morrowind that improves the game's textures via AI adverserial networks. Well, it appears there is a similar mod for the first Doom that is already available for download.
Created by Doomworld's member ‘hidfan', this HD Texture Pack uses AI NeuralNetworks in order to improve all of the game's textures. According to the modder, all textures and sprites have been upscaled 8X (with tons of AI artefacts), and then downscaled to a final 2X to restore a pixel art look. Now since there were a lot of AI artefacts, a lot of the HD and improved textures have been manually cleaned and all transparency masks were manually enhanced.
I just tried both. I'd say Ultimate HD looks better, but they both have the same problems. Some textures look amazing, some look blurry. The lighting in both also looks pretty bad, and you have to turn off soft shadows for performance (on a 1060) and that kills all dynamic shadows.
The end result is a HD Texture Pack that looks as close to the original material as it can possibly be. And since we'll never ever get an official HD Texture Pack for this classic shooter, I strongly suggest at least testing it.
The latest version of this texture pack is 0.95 and according to its release notes it adds EndBossBox, cleans mask for Mastermind's death and front attack frames, stabilizes switches frames and cleans some textures associated with them (BROWN96, BROWNGRN, SLADWALL, ROCK01), improves GRASS1 tiling (still not perfect) and more.
Those interested can download the Doom Neural Upscale 2X mod from here.
Have fun!
https://twitter.com/andrewrstine/status/1072238889673252864
John Papadopoulos
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the 'The Evolution of PC graphics cards.' Contact: Email
Doom purists, here is something special for you today. Earlier today we informed you about a Texture Pack for Morrowind that improves the game's textures via AI adverserial networks. Well, it appears there is a similar mod for the first Doom that is already available for download.
Doom High Res Texture Pack
Created by Doomworld's member ‘hidfan', this HD Texture Pack uses AI NeuralNetworks in order to improve all of the game's textures. According to the modder, all textures and sprites have been upscaled 8X (with tons of AI artefacts), and then downscaled to a final 2X to restore a pixel art look. Now since there were a lot of AI artefacts, a lot of the HD and improved textures have been manually cleaned and all transparency masks were manually enhanced.
The end result is a HD Texture Pack that looks as close to the original material as it can possibly be. And since we'll never ever get an official HD Texture Pack for this classic shooter, I strongly suggest at least testing it.
Doom 3 Bfg Edition High Res Textures
The latest version of this texture pack is 0.95 and according to its release notes it adds EndBossBox, cleans mask for Mastermind's death and front attack frames, stabilizes switches frames and cleans some textures associated with them (BROWN96, BROWNGRN, SLADWALL, ROCK01), improves GRASS1 tiling (still not perfect) and more.
Making Doom Textures
John Papadopoulos
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the 'The Evolution of PC graphics cards.' Contact: Email
Doom purists, here is something special for you today. Earlier today we informed you about a Texture Pack for Morrowind that improves the game's textures via AI adverserial networks. Well, it appears there is a similar mod for the first Doom that is already available for download.
Doom High Res Texture Pack
Created by Doomworld's member ‘hidfan', this HD Texture Pack uses AI NeuralNetworks in order to improve all of the game's textures. According to the modder, all textures and sprites have been upscaled 8X (with tons of AI artefacts), and then downscaled to a final 2X to restore a pixel art look. Now since there were a lot of AI artefacts, a lot of the HD and improved textures have been manually cleaned and all transparency masks were manually enhanced.
The end result is a HD Texture Pack that looks as close to the original material as it can possibly be. And since we'll never ever get an official HD Texture Pack for this classic shooter, I strongly suggest at least testing it.
Doom 3 Bfg Edition High Res Textures
The latest version of this texture pack is 0.95 and according to its release notes it adds EndBossBox, cleans mask for Mastermind's death and front attack frames, stabilizes switches frames and cleans some textures associated with them (BROWN96, BROWNGRN, SLADWALL, ROCK01), improves GRASS1 tiling (still not perfect) and more.
Making Doom Textures
Those interested can download the Doom Neural Upscale 2X mod from here.
Doom 3 High Res Textures
Have fun!
FOR CHEATERS: KOTOR 2 save editor-max influence with every character. There are still things you need to do for certain characters, but in my opinion the influence system is a huge headache. I feel no guilt about removing it. Kotor 2 - training companions as jedi/sith. Posted by 1 year ago. Knights of the Old Republic. and Obsidian Entertainment's 2004 sequel.Star Wars: Knights of the Old Republic II: The Sith Lords. Created Aug 28, 2011. KOTOR II: Turning Companions Into Jedi? I was just looking for a breakdown (however detailed or simple) of the pros and cons of turning each companion into a Jedi, and which companions are typically recommended as good candidates to do that with. Knights of the Old Republic II: The Sith Lords. The Disciple is found in the basement of the Jedi Enclave on Dantooine and he will only join your party if you are a female. His main function is a healer and just as T3 can upgrade items like a. Kotor 2 making companions jedi. You can't change your class mid-game, only get one of the six (three for dark/light side) 'Prestige' classes at level 15. To access that feature, you should speak to Kreia. To make your companions Jedi, you should advance dialogue with them to a certain point and gain low/high enough influence.
https://twitter.com/andrewrstine/status/1072238889673252864
John Papadopoulos
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the 'The Evolution of PC graphics cards.' Contact: Email